Thursday, 14 September 2017

Noxious, nefarious nightmares to add to my numerous nasties

Hobby progress has been slight these last couple of weeks. I've only really managed to build the Death Guard models from the Dark Imperium boxset. I'm going to add them to my handful of existing Plague Marines, in preparation for trying to paint them all in one go, and hopefully put a significant dent in my Addiction Challenge.

The building of ten marines isn't much of a feat, except that I did manage to chop a few of them up to better suit my tastes.


The Plague Champion (above left) was the first to feel the touch of my knife. I wasn't keen on the miniature's existing face, so I cut the whole thing off and swapped it for a Mark III 'Iron Armour' helmet (from the Burning Of Prospero boxset), then sculpted a replacement hood. I'm quite a fan of the addition of cloaks and hoods to some of the Death Guard figures in this release, so I wanted to make sure I kept them wherever possible.

Next up was the Noxious Blightbringer (above middle). I cut off the giant bell hanging from the huge horny spike growing out of his backpack, as I figured there were enough bells elsewhere on the model (at least six), for it not to be missed. I also reasoned that the loss of the oversized bell would put the focus of the model back to the face – and the somewhat unique helmet he's wearing.


With a lot of these miniatures I've tried to cut back some of the horns and spikes growing through the armour. I like seeing one or two of them, but felt that at least a few may have been added simply to hide mould lines, rather than because they look great on the model. The trooper above left is a fairly dramatic example of my tinkering, having had the horns on his helmet significantly reduced (or removed altogether). 

The Malignant Plaguecaster (above middle) was probably the trickiest to convert. I wanted to turn him into a standard trooper, whilst keeping a bare face beneath the spikey hood. However the existing face just didn't cut the mustard-gas, so I had to graft in a new one (with rebreather), while also replacing both his arms. It ended up taking a good couple of hours – or rather a bad couple of hours –  involving the standard glued fingers and uninventive cursing, plus lots of accidental inhalation of noxious glue vapours. In other words, exactly what the Death Guard would have wanted.


The three troopers in the above picture have had very little work done to them. The most significant change was the head swap on the middle one. He's got a Forge World Mark II 'Crusade Armour' helmet with an added spike.


And finally the Lord of Contagion with Plaguereaper. This is a great model and I really didn't want to do too much to him. The only thing I wasn't sure about was the huge icon mounted on his back. Although it was quite cool, I felt it drew focus away from his head to the wrong part of the model. 

Yet it was simple enough to fix – I just cut it off.

But then he looked a bit bare, so I scouted through the bits that had been cut off the other models and found a censer leaking some kind of airborne toxin. It was similar to one already carried by this Terminator Lord, and small enough not to detract the focus from his helmet, so it seemed like a pretty good fit.

In fact this whole process has left me with quite a few random off-cuts that could look excellent on some further conversions, so I'm going to try to make two final Plague Marines, before I start painting. With a little luck this won't take too long and I should be able to share them in the next post at the end of this month.

Everything on this page is a work in progress – there's nothing finished here – so, for now, my Addiction Challenge score remains untouched.

ADDICTION CHALLENGE

REMAINING: 92


Wednesday, 30 August 2017

Nothing says dread like gold

Okay, so that headline clearly isn't true. Gold is a colour much better suited to the celebration of wealth and power than it is for striking fear into the hearts of your enemies. It probably works okay within the confines of the Emperor's throne room – as a sign of his supremacy and omnipotence – but I'm not so sure it looks all that great on the battlefield. Especially when filtered through my personal preferences for darker, grungier colour schemes.

I wanted something that looked a little more robust. A little more dangerous. Something the Dread Guardians of the Imperial Palace would feel proud to wear while crushing the skulls of their foes.

So for my take on the Custodes, I've heavily shaded their armour in an attempt to make it look more like an old oil painting. Like a cut-rate version of something by Caravaggio. Darker and more brooding than the shining gold of, say, Games Workshop's Hammers of Sigmar colour scheme.*


I detailed the construction of these three characters in a couple of previous posts (here and here), but for recap purposes here's the image of them unpainted again.


And, simply for the sake of completeness, here's my original Photoshop sketch, from before I started this project (where I got the gold colour utterly and horribly wrong**).


And finally, these three guys are all part of my Addiction Challenge, so here's the new score:

ADDICTION CHALLENGE
REMAINING: 92


*And a paint scheme perhaps one step closer to the dark and shadowy Stormcast Eternals painted by Stats, showcased on the De Silentio Umbrae blog here.
**Except maybe his left leg, which is slightly more appealing than the awful yellow of the rest of his armour.




Friday, 11 August 2017

Unrelated movies that aren't

In May this year, Universal Pictures released its remake of The Mummy starring Tom Cruise. The film is meant to be the first instalment in the new Dark Universe series – a reboot of the old Universal Monsters movies from the 1930s, 40s and 50s that featured crossovers between Dracula, Frankenstein and The Wolf Man. Those original films, with their recurring cast and characters, were an early example of what is now referred to as a shared cinematic universe.

Monsters from Universal's Universal Monsters universe

These days the notion of a shared cinematic universe is quite familiar. We see all sorts of huge blockbuster franchises, containing sequels, prequels and spin-offs, where some of the different films focus on different characters, yet all are set within the same fictional context. The likes of Marvel, Star Wars and Alien, all display examples of different stories being told against the same background.

Some cinematic universes seem to be expanding faster than the real one

But there's a small cluster of popular films that have seen the shared universe concept used far more subtly. Films that are not part of an easily discernible series, instead connected to one another in less obvious ways. These films often leave only a single clue – just the merest hint of a crossover – to suggest they are in any way related. Like a puzzle for the audience to unravel and piece together.

Here are ten sets of tangibly connected movies, most of them worth watching*, where a minor element opens the door to a far wider universe.

Alien (1979) and Predator 2 (1990)
Anyone with a passing interest in film will be aware of some of the following connections already, but this one is perhaps the most obvious due to the Alien vs. Predator movies completely spelling it out. However, back when Predator 2 was initially released, the idea of a crossover between the two universes came as quite a shock. At the end of the film, when Danny Glover's Mike Harrigan gets inside the spaceship, an Alien skull is briefly seen on display in a kind of gruesome, Predator version of a trophy cabinet. It's only a few seconds worth of footage, yet it spawned a host of comics and video games that built upon the idea and eventually culminated in the aforementioned AVP movie franchise**.

Ripley's foe shows his distinctive teeth and skull in Alien

Lt. Harrigan finds a similar skull in Predator 2

Braindead (1992, also known as Dead Alive) and King Kong (2005)
Before director Peter Jackson made his ground-breaking The Lord of the Rings trilogy and propelled himself to international fame, he made a few low budget schlock-style films set in his native New Zealand. In one of them, Braindead, a Sumatran rat-monkey – a fictional, hybrid creature, meant to have been captured on Skull Island in 1957 – brings a zombie plague to Wellington. After The Lord of the Rings Jackson decided his next project would be to remake King Kong – one of the films that had inspired him to become a film-maker in the first place, and had provided the reference for Skull Island in Braindead. In Jackson's King Kong he completed the tie-up by showing us a cage containing a Sumatran rat-monkey on board the expedition boat heading out to find the same island, some 24 years earlier.

Brain Dead's rat-monkey. His bark is not very nice, but his bite is definitely worse

As if a giant ape and all manner of horrific beasties weren't enough for the crew to deal with in King Kong

Reservoir Dogs (1992) and Pulp Fiction (1994)
These two Quentin Tarantino films are irrevocably linked by a familial relationship. Michael Madsen's character Vic Vega (or Mr. Blonde) in Reservoir Dogs is the brother to John Travolta's character Vincent Vega in Pulp Fiction. For a while there was even talk of a third film, potentially called The Vega Brothers, set before both the others as a kind of prequel, effectively turning the whole lot into a trilogy***.

In Reservoir Dogs Mr. Blonde, Mr. White and Mr. Pink flash some teeth to someone who's about to lose an ear

Vincent Vega performs Pulp Fiction's famous Winston Churchill dance

American Psycho (2000) and The Rules of Attraction (2002)
Talking of brothers across movies, here are two from another couple of films, both of which are based on Brett Easton Ellis books. Nearly all Ellis's novels feature characters that are in some way connected to one another, so it makes sense that their movie adaptations will be too. In American Psycho Christian Bale plays Patrick Batemen, the serial-killing, Wall Street investment banker. And in The Rules of Attraction, James Van Der Beek plays Patrick's younger brother, Sean Bateman. During the filming of Rules, it is said Christian Bale declined the offer to reprise his role as the murderous banker, so Casper Van Dien (of Starship Troopers fame) stepped in, only to have all his scenes cut from the final theatrical release.

Bale's Batman famously tries not to kill anyone. In American Psycho, Bale's Bateman doesn't have nearly the same compunction

James Van Der Beek shows us Sean Bateman's dark side in The Rules of Attraction. A family trait?

Shallow Grave (1994) and Trainspotting (1996)
Danny Boyle's two breakout Scottish films are related by Keith Allen's character. In the first film Allen plays Hugo, a gangster with a suitcase full of money, who dies of an overdose near the beginning of the film, kicking off the main chain of events. In Trainspotting, set a little earlier than Shallow Grave, Allen plays an unnamed drug dealer with similar clothes and accessories to Hugo. Although that doesn't sound like much to go on, Danny Boyle is reported to have stated outright that the characters are one and the same.

Shallow Grave gave us the charismatic Hugo, then took him away again...

...only for Trainspotting to bring him back once more

Jackie Brown (1997) and Out of Sight (1998)
These two movies are both based on books written by the late Elmore Leonard, and as such they both feature the character Ray Nicolette. The cool bit is that although the first film was directed by Quentin Tarantino and the second by Steven Soderbergh, the character is played by Michael Keaton in both.

Jackie Brown...

...and Out of Sight. Spot the difference

The Conversation (1974) and Enemy of the State (1998)
There has to be a disclaimer here. Technically these two films aren't related at all. But read on and see what you think. In The Conversation, directed by Francis Ford Coppola, Gene Hackman plays Harry Caul. In Tony Scott's Enemy of the State, Hackman's character is called Edward 'Brill' Lyle. But anyone who's seen the two movies should be forgiven for thinking that both characters, espionage specialists in communications equipment, with their similar dress sense and taste in industrial-looking hang-outs, are really the same man at different stages of his life. Even down to the fact that Brill's photo in his NSA file in Enemy of the State is the same one used in The Conversation nearly a quarter of a century earlier.

Harry Caul in The Conversation

'Brill' Lyle seems to like very similar glasses in Enemy of the State

Blade Runner (1982) and Soldier (1999)
David Webb Peoples co-wrote the screenplay for Blade Runner and later went on to write Soldier. He is said to have stated that Soldier is a 'sidequel' to Blade Runner  – a film set in the same universe, but otherwise unrelated. Soldier includes many references to Blade Runner, but most notable is a derelict version of a spinner – the flying cars from Blade Runner – seen among the junk on Arcadia 234, the waste disposal planet****.

Spinner, cityscape and giant face in Blade Runner

Pictures showing the right kind of junk from Soldier just don't look very good, so here is the wrong kind of junk in front of some pretty serious military hardware

Trading Places (1983) and Coming to America (1988)
In these films, both directed by John Landis and staring Eddie Murphy, the incontrovertible connection is provided by the secondary characters Mortimer and Randolph Duke. It could be said they only appear in the second film as a nod to the first, but I would argue that their scene is in keeping with the established continuity and actually moves their story on.

The Dukes before their fall from grace in Trading Places...

...allowed a second chance in Coming to America

The Abyss (1989) and The Terminator franchise (1984 onwards).
In The Abyss there's an overarching idea that the underwater aliens will help us if we love one another, but leave us to destroy ourselves during times of war. In The Terminator franchise, our machineries of destruction have risen up and turned on us. Seen together you could take the message of The Abyss as a warning against an eventuality like The Terminator's. But there's a far more tangible connection. In The Abyss an anchorman, played by Joe Farago, is seen on TV covering the news. We had previously seen the same newsreader in The Terminator (1984) telling us about the apparent serial killings of women named Sarah Connor. This probably isn't enough to prove the link, but coupled with the fact that the fictional oil company, Benthic Petroleum, that runs the Deep Core undersea drilling platform in The Abyss, is the same oil company that owns the gas station in Terminator 2: Judgment Day (1991) I'd say we're on to something.^

A newsreader in The Terminator tells us someone (or something) is on the rampage

The same anchorman tells us about the problems facing the Benthic Petroleum Deep Core drilling platform in The Abyss

While in T2, in the gas station where the heroes hide for the night, the logos on the pumps show us Benthic Petroleum again

Although only meant as a light collection of movie trivia, the above list still had to abide by some heavy rules. There were five in particular that guided what went in and what got left standing in the cold.

1) The films must appear serious about displaying a shared, but subtle continuity.

2) The clues that link the movies together must appear during the films. Hints that exist only in the minds of the creators, and seep out after release, during interviews with the cast and crew, have been discounted.

3) Also excluded are movies that feature cameos of well-known characters or elements from other films simply as a nod to popular culture. This is usually done for the sake of comedy rather than a serious attempt to link backgrounds. An example might be Dan Aykroyd's character, Ray Stantz from Ghostbusters (1984) appearing in the movie Caspar (1995), uttering the line "Who you gonna call? Someone else!" A stance (and therefore Stantz) that mildly contradicts his original Ghostbusters character. Another example could be R2D2 and C3PO appearing as hieroglyphs in Raiders of the Lost Ark (1981), where they probably weren't meant to be telling us that ancient civilisations in Indiana Jones's past were familiar with droids. If we were including TV shows in this list^^, The Simpsons would be another obvious example of the 'crossover as comedy' scenario – a show that is filled with jokey cameos of characters from elsewhere.

4) We're also not talking about those series of films where different actors play the same central literary character. Films like the ones based on Tom Clancy's Jack Ryan books, or James Patterson's Alex Cross, or even Ian Fleming's James Bond^^^. The connection is simply too obvious.

5) And the Disney Pixar films have been deliberately left off the list. Some of the crossovers appear quite strong, but others are pure conjecture. Either way the various stories have already been covered extensively elsewhere and we don't need to re-iterate them here. Even if the king and queen from Frozen do turn out to be Tarzan's parents.

But what with this being a blog that is mainly concerned with all things science fiction, it would be remiss not to mention one last set of connections. Think of it as a bonus fact for the uninitiated. It brakes the rules above, but seeing as the links are between two of the greatest sci-fi universes ever committed to celluloid, we really can't ignore them. 

Blade Runner (1982), Aliens (1986), and Prometheus (2012)
Aliens and Prometheus are both part of the Alien franchise started by Ridley Scott in 1979, and as such already share a cinematic universe, but it's the bringing of Blade Runner into this that's of interest. The links are a little tenuous, and could quite easily fall into the 'crossover as comedy' category, but they're worth mentioning as they at least show some level of knowing intent on the part of the film-makers. Both the connections are found buried in sub-menus on DVD releases of the two Alien films. On the Prometheus DVD there's text that implies Guy Pearce's old Peter Weyland character is a protégé of Joe Turkel's Dr. Eldon Tyrell of the Tyrell Corporation in Blade Runner. And on one of the Aliens DVDs there's a close-up of Dallas's crew screen (seen in the background of the inquest scene at the beginning of the film), that also mentions the Tyrell Corporation (along with another couple of in-jokes).

It's highly unlikely to happen, but with Blade Runner 2049 due for release in October, there's the tiniest chance we might discover why Guy Pierce was chosen to play an old man in Prometheus, set roughly 44 years later.

Eldon Tyrell is beginning to dislike where this little chat is going, in Blade Runner

Ripley (standing in front of the crew logs) asks if IQs just dropped sharply in Aliens

Peter Weyland is old before Guy Pierce's time in Prometheus

Obviously there's a certain amount of judgment in choosing which links are serious and which aren't, so contentious cases could easily fall on the wrong side of the line. Therefore, as always, if there's anything you'd like to add, like a favourite connection that's been missed, or something that's been unfairly excluded, or you really think we should have talked about Monsters Inc appearing in Brave, then please get in touch in the comments below.


*I won't name any films in particular that I would avoid because I don't want to offend Paul W.S. Anderson. Especially as I'm quite a fan of some of his other films. But I will tell you that none of the Adam-Sandler-verse movies made it anywhere near this list.
**The first Alien Versus Predator comic was released in 1991, after the film Predator 2, but there are some sources that state the idea for a crossover was originally formulated in the late 1980s by a group of Dark Horse comic creators working on related titles. Certainly the film Predator 2 borrows other ideas from the earlier Predator comics, including the scene where armed commuters are attacked on the subway.
***Many of Tarantino's movies are subtly connected. In Inglourious Basterds (2009), Eli Roth's character Donny 'The Bear Jew' Donowitz is meant to be the father of Saul Rubinek's movie producer Lee Donowitz from True Romance (1993). There's even a suggestion that Brad Pitt plays his own grandfather (or perhaps great grandfather) in the two movies: Lt. Aldo Raine in Inglourious Basterds and Floyd in True Romance. Patricia Arquette's Alabama Whitman from True Romance may even have, at some point, been partnered to Harvey Keitel's Mr. White in Reservoir Dogs. If it's the same Alabama that would put all four films mentioned here into the same cinematic universe.
****The link between Blade Runner and Soldier is somewhat undermined by director Paul W.S. Anderson's decision to include a handful of joke references to other sci-fi properties in Soldier. However it's my belief that the Blade Runner connection is legitimate while the others are merely 'crossover as comedy' at play (see the 'rules' above).
^Some sources that I am unable to substantiate have said that the same anchorman is also seen telling us the news in James Cameron's True Lies (1994), while Bethnic Petroleum is supposed to crop up briefly in Twister (1996), possibly as a nod to its star, the late Bill Paxton – a stalwart Cameron actor, with the rare distinction of having played characters killed by an Alien, a Predator and a Terminator.
^^We're not including TV shows in this list. The word 'movies' is in the title of this article for a reason. On television, popular shows often tie-in with lesser-known series or go on to launch spin-offs of their own, thereby creating a vast collection of related properties. For the purposes of this article all TV shows have been discounted, including Cheers, Frasier and Wings, or the prolific Marvel Television productions, the Battlestar Gallactica universe, the Arrowverse, the different Star Trek titles, the Stargate franchise, the Whoniverse, the crossovers between Murder She Wrote and Magnum PI, and all the other myriad ones out there. There's enough material in the world of TV crossovers to warrant an entire series of future Torva Tenebris articles, and I very much doubt even the most enduring readers would want that.
^^^Enduring readers might, of course, know that James Bond himself, or at least someone very much like him, at one point crossed over into the TV movie The Return of the Man From U.N.C.L.E. You can can find more on that in an earlier post here.

And finally special thanks must be extended to Pete 'The Chef' Cook, Joe Stuart, Trey Collinge, Tim Footner, James Muthana, Wayne Hill and Cos Georgiou for their help with this article. You guys were all invaluable. Except you, Cos.


Monday, 17 July 2017

Waaagh bikes don't leak oil, they mark their territory


Following on from my previous post about the arrival of the Death Guard, I'd like to introduce the other faction that's been plaguing my little corner of the Warhammer 40,000 galaxy. Although, this time, when I say 'plaguing', I mean less in a bubonic sort of way and more biblical: masses of angry things, springing up suddenly and infesting entire regions.

This bike squad belongs to an army I first started collecting at the very birth of Warhammer 40,000 – back in 1987 when Rogue Trader was originally published and the Orks made their first appearance in the RTB02 boxset*. Although I've had lots of Orks kicking about the place since then, this little gang are probably the first unit I ever actually completed for them.

Back in the early nineties, after I saw the warring motorcycle gangs in the film Akira, I remember thinking that something similar, with a ragtag, post-apocalyptic, Mad Max Road Warrior look, would be a really great fit for Orks.**

Fast forward something like 22 years and the models shown here were finally complete. As with most of my modelling projects they use a variety of bits from various places.


The squad leader above is based on Golg the Terrible from Ramshackle Games (one of my favourite suppliers of all things Orky or post-apocalyptic). I just gave Golg a head swap, added the extra firepower to the front of the bike, and borrowed an idea I saw online*** for making the 'eyes' on the front fairing more orky.


This one was my take on an Ork version of Kaneda's iconic bike (from Akira). It was pretty much scratch built using whatever parts I had lying around. The back looks like it may once have been a Chaos Space Marine Bike, and there are several bits of the plastic Space Marine jump pack dotted around. The area where the rider is sitting was the original Space Marine Jet-Cycle from way back.


The guy above was a plastic Ork boy chopped up and repositioned to sit on a Chaos Space Marine bike (with the plasticard front fairing and a bunch of other bits added to dial up the Ork quotient).




The next three, above, are the current (and awesome) Games Workshop Warbiker Mob. It's a great kit so I only made a couple of minor changes – mainly to the riders' heads and bodies.


This is another scratch built one. The front wheel and petrol tank look like they were probably from Ramshackle Games again (I told you I liked them), while the back wheel may have been from a toy quad bike I found in a pound shop at the time.


And this final bike, with a pillion passenger, was based on the previous Ork Warbike plastic kit. I never remotely liked that kit so made as many changes as I could realistically manage.

As with the Death Guard, a lot of these models, and others from my Ork horde, started life as drawings and sketches – exploring and recording ideas far quicker than I could ever hope to achieve on the miniatures. Here are my original notes.



Some of the ideas jotted above have probably made it into other Ork models from my collection, so they'll most likely appear as I share more of that in the future.

Sadly for me, everything on this page was completed about 5 or 6 years ago, so my score in the Addiction Challenge remains unchanged. Hopefully my next post will dent it a little.

ADDICTION CHALLENGE
REMAINING: 95


*A few other Orks were released at about the same time, but surely the first spacefaring greenskin from Citadel Miniatures must be the LE1 limited edition Space Orc, released around 1985?

**Especially as Games Workshop had already inspired the idea with another of their limited edition Orc models. This time the Sleazy Rider – a Hells Angel biker, not meant as an official Space Ork release, but later updated to these guys so as to be included in the range.
***I made my Golg the Terrible conversion quite a few years ago, and lost any record of where exactly that inspiration came from. I've just spent half an hour rooting around the internet in vain, trying to find the picture that I blatantly copied. If you've got an old conversion that looks suspiciously like mine, let me know and I'll add a credit and a link.


Monday, 3 July 2017

Here come the nasties


Auto-cast pict-capts have been received from an extraction facility on Ancora Prime. The disturbing images show the mining compound being overrun by dishevelled warriors in heavily-adapted Astartes battle plate – their disordered appearance belying their precise teamwork and accurate marksmanship. Although most likely human, many of the warriors appear to be hideously mutated. In some instances they are not so much wearing their armour as biologically fused with it.


The new WH40K boxset (along with the Addiction Challenge) has rekindled my interest in the Death Guard and their fellow Plague Marines. This is a squad leader – my first finished model for this potential new faction. I've only just finished painting him, even though I did most of the conversion work quite a few years ago. Back then I vaguely remember wanting to see if I could cram some kind of narrative on to one of the smaller 25mm bases (the newer, 32mm base he's on now came later). I was taken by the idea that a Plague Knife would inflict some real nastiness on its victims, sucking out life and causing almost instant decay. The dismembered Marine on the base has been partially modelled into the ground to represent this.*

The Death Guard's head was taken from an out-of-print metal Chaos Champion of Nurgle, while his torso started life as part of the plastic Chaos Marauders sprue. There was a fair bit of green-stuffing involved to build up the rolls of flesh, so I used the larger shoulders from the Ork Boyz sprue to match the bulk. Both the Power Fists started life somewhere in the loyalist Marine arsenal – with one of them, I think, coming from the original RTB01 box. The legs are nearly as old, originally belonging to the push-fit, static-posed Space Marines that came in the 2nd edition WH40K boxset. I chopped them up and reposed them a bit, and gave them extra detail wherever possible. As far as I can tell, the only orthodox Chaos Space Marine part is the backpack.

When starting a new army or project, especially one involving a lot of conversion work, I usually begin by sketching out a few of the ideas that interest me. It's a quick way of collecting my thoughts and means some of the experimenting can be done on paper, much faster than trying it all on the actual model.

Yet equally as shoddy

A lot of the ideas that are blurted on to paper will never see fruition. But that's no bad thing. Far better to discard a five minute sketch than a model that's sucked up hours of work.

Anyway, another complete miniature means I am officially one twentieth of the way through my painting challenge. That's pretty good going for me and my sloth-like pace as we're only about a month in. It's almost cause for celebration.

Especially if that celebration involves painting the remaining ninety-five miniatures.

ADDICTION CHALLENGE
REMAINING: 95


*The dead Marine is painted in the colours of my old homegrown chapter, the Storm Guard, nodding to the fact that I'm thinking of retiring them now.


Wednesday, 28 June 2017

Worlds: you gotta break 'em down to build 'em up

The release of 8th edition Warhammer 40,000 earlier this month, brought with it a huge update to the background material. Possibly the biggest change since records began*.

In the new storyline the Imperium of Man has been torn apart by a vicious Warp Storm, the suitably ominous-sounding Cicatrix Maledictum, cutting off half the galaxy and giving traitors, heretics and the like the chance to really step up their game. As a result no Imperial planets have escaped unscathed and much of what's left is unrecognisable.

Although it's all still grim and dark

At first this seemed like a bit of a blow, similar to what Games Workshop did with Warhammer Fantasy Battle and the release of Age of Sigmar – tearing it down in order to build it back up from scratch. The kind of shocking changes that leave you slack-jawed, quietly mouthing "but, but... I liked that."

However, as with any upheaval, the trick is to see the benefits.

If you've ever tried reading this blog and following my skittish course through the hobby, you might be aware that I often have several models on the go at once. These can be in many different stages of progress, from odd-shaped bits of cut-up plastic to half-painted miniatures only a few licks of paint from completion.

Although this approach is practically useless at getting any serious armies finished, it is excellent for keeping me entertained and enthused. As soon as I get bored with a project I can put it to one side and try something else, without too much self-recrimination. At the end of the day the main reason I model and paint tiny toy soldiers is because I enjoy modelling and painting tiny toy soldiers. Maximising that enjoyment just makes sense.

With the major changes to the background story, there's a way my skittish approach can be used to my advantage. I can update my tiny corner of the WH40K universe – the Acheron Subsector – not just to keep it relevant, but to throw the spotlight on some of the unfinished factions on my desk, bringing the most fitting ones to the fore and building the unfolding story around them.

Using the background section from the new rulebook as my guide, I've put together a rough outline of what I think has been happening in Acheron, prior to the arrival of any new forces.

1) The Medean Warp Cluster has become far less stable. For a while Warp Storms flared and raged around it, and when they eventually died down it looked significantly larger and more livid. On ships travelling in nearby real-space, several astropaths and navigators were said to have inexplicably, and in some cases violently, lost their lives.

2) The Ork taint has risen in at least two systems within the subsector. Although still brutal, their behaviour has sometimes been described as erratic, like they were preoccupied, or could sense something that humans couldn't.

3) Contact was lost with some of the deep space defence platforms positioned on the major shipping routes. It was as if they simply winked out, one by one.

4) Cults of dubious nature have sprung up in the more densely-packed hive cities throughout the subsector (including Kruenta Karoliina Arx Rotunda in the Ancora Binary System). As the cults have grown in size, civil unrest has turned to fighting in the streets. In many cities, in an effort to contain the disruption, House security forces and other pseudo-military organisations have been seconded to the Arbites. Some officers have reported seeing strange and unnatural creatures among the rioters.

5) Squads of corrupted vessels have been spotted at several locations within the subsector. It is unclear as to whether there are multiple fleets or a single, highly mobile one.

6) Imperial ships bound for, or expected from some of the fringe systems have not shown up. Astropathic contact with those same systems has gone null. At least 7 inhabited planets are currently feared lost.

7) The local Astartes garrison, belonging to the Storm Guard, is thought to have engaged an enemy on multiple fronts. In their last contact, a priority beacon, they stated they were taking heavy casualties. Nothing has been heard from them since.

I'll be trying to explore this story further as I paint and model my way through the next few evenings, attempting to fit some of my forthcoming models into the unfolding narrative. In the meantime, with no new miniatures presented here, my Addiction Challenge score hasn't changed. Hopefully I'll have painted something by the next post, otherwise this number isn't ever going away.


ADDICTION CHALLENGE
REMAINING: 96


*Otherwise known as 1987, when Rick Priestly and Games Workshop released Rogue Trader**.
**And thousands of young kids were strangely captivated by the idea of collecting diminutive, little fighting dudes, most likely unaware that they were entering into a hobby that stood a good chance of sticking with them for the rest of their lives.